Strogg

From Multiversal Omnipedia

The Strogg are a cybernetic species that appear in Quake II, Quake IV and Enemy Territory: Quake Wars.

Contents

Background

A Strogg.
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A Strogg.

The Strogg are a barbaric race of telepathic alien cyborgs bent on universal domination to satisfy their dependence on the food-fuel known as Stroyent. The Strogg cannot be reasoned with or dissuaded; they are committed to the annihilation of any form of life in their path. Strogg victims not mulched into Stroyent are forced to undergo Stroggification -- a process of cybernetic augmentation and neurological hacking which removes their self-will and transforms them into ambulant weapons-drones, pliant to the will of the Supreme Strogg, the Makron.

Cybernetic Augmentation

Stroggification process.
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Stroggification process.

The most distinctive characteristic of the Strogg is their ability to cybernetically augment themselves. Former enemies face a capture policy of Stroggification where suitable subjects are transported into Strogg Medical Facilities where they are restrianed in a metal slab placed in an assembly line. A laser scanner checks the victim for unknown parameters which is quickly followed by a large hypodermic needle which injects the target with a sizeable quantity of steroids through the chst. This is done so to allow the subject to survive the trauma of the cybernetic augmentation which is done without anesthesia. A Strogg scientist then inspects the subject and the wound after which another injection is made along with an incision in the face.

A Strogg scientist.
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A Strogg scientist.

At the next station, a circular saw mounted on a mechanical arm begins to amputate the subjects lower legs above the knee in a messy fashion. Typically, the victim passes out from the pain and takes a bit of time to regain consciousness later. While a major artery is cut through the procedure, the victim does not bleed out which suggests that a cauterizer is used. Mechanical legs are grafted onto the thighs and armor plated is placed on the torso and extremeties which is riveted in place. A neurocyte is then placed in the subjects brain through the use of a large hypodermic needle which instantly allows for the understanding and reading the Strogg language. This includes a HUD programming allowing for the newly created Strogg to check their bodies systems.

Once this is complete, the final stage involves the subject being immersed in a liquid cylinder where they await the neurocyte being activated. If the victim is freed then the process is halted allowing for the newly cybernetically augmented subject to remain free from the Strogg programming. They gain numerous Strogg traits which is a slight increase in their running time as well as better endurance. Furthermore, they are capaale of using Strogg technology such as their teleporters or health stations. In addition, they are immune to the Strogg's laser defense grids which are normally lethal to Humans and other races that come into contact with them. While these do allow for a better warrior, the process turns the subject into a mutilated creature that does not resemble his species. The implants themselves also cannot be removed without dangerous side effects on the subject's body which is now dependant on the augmented traits.

Stroggification

Matthew Kane, now Stroggified.
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Matthew Kane, now Stroggified.

Stroggification is the fate that many alien races face when fighting against the Strogg who begin a process of cybernetically changing them with the addition of components that replace legs, arms and entire body sections. Technological parts are added such as caterpillar tracks, gravitic engines and reloadable missile launchers. Weapons are directly linked to the central nervous system of the host body allowing for directly integrating weapons. They accomplish this through the use of nanotechnology in their medical facilities to maintain the original organic tissue after the augmentation process. Human Doctors noted that the medical nanobots were capable of repairing the body even after the bodies death or if a body part was amputated from the host. As amuputations hinder the locomotive ability of the body considerly, the Strogg make use of supplements such as servomechanisms and artificial muscle to strength the body. Exoskeletons are constructed through the use of hardened tribinium which is extremely resistant to cutting tools that adds to their strength.

Neurocyte being added.
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Neurocyte being added.

The extensive use of cybernetic augmentation means that the original biology of the Strogg is unknown as any creature is compatible with the enhancement procedure with any rce capable of being transformed into a Strogg. Quadrapedal organisms can be augmented with bio-mechanical implants allowing such creatures to be transformed into guard dogs while larger specimens can be enhanced with firepower as well as endurance making them heavy battle units. The one common characteristic of the Strogg are their glowing orange eyes.

The process involves the higher-brain functions being completely atrophied with a transciever unit called a neurocyte being added into the body which links to the Strogg's Nexus. Once activated, the host becomes aware of their situation and actions but have little control over their cybernetic bodies. Some hosts remain capable of controlling their mouths but this is only until the transciever implant activates at which point former comrades now Stroggified mercilessly attack their friends.

Stroggification has a high success rate though there are failures with some who fail the augmentation being sent to biological-recycling facilities. Their partially transformed nature means that they resemble zombies that work in hazardrous facilities where chemicals begin to degrade their hippocampus and somatosensory systems.

History

Stroggos being invaded.
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Stroggos being invaded.

The early history of the Strogg is unknown except that in some point, the race began to augment themselves cybernetically and gained enough technological knowledge to begin invading worlds. At some point, they discovered the planet Earth and sent forth a wave of invasion forces through starships into a slipgate around the planet. Their forces engaged the Global Defense Force in a long protracted war against the natives; a conflict that the Strogg invasion forces lost allowing Humanity to gain the secrets of space travel.

Eventually, the war moved to the Strogg homeworld of Stroggos with Humanity attempting a desperate gamble at ending the alien threat once at for all. The actions of one brave Human marine managed to eliminate the Strogg leader known as the Makron which opened up a new wave of attacks against the Strogg homeworld though Earth suffered heavy casualties as a result.

Military

Infantry

Aggressor

Technician

Oppressor

Oppressor infantry.
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Oppressor infantry.

The Oppressor provide the Strogg force with a fire support role on the battlefield and are capable of calling their starships to bring deployables to the planet allowing them to reinforce positions rapidly. They are also capable of directing their firepower against enemy targets.

They make use of Lacerators as their primary weapon against enemies. In addition, they carry Violator Beacons which, when deployed, allow the Strogg to direct laser firepower against enemy positions. Furthermore, they are capable of deploying tactical shields around locations thus giving infantry cover from enemy weapon fire.

Infiltrator

The Infiltrator serves as a stealthy saboteuer within the Strogg's forces. They are nightmares to their enemies as they are merciless backstabbing body snatchers who are capable of stealing an enemy disguise from a fallen enemy allowing them to approach positions without being detected by their foes.

They can be equipped with long range railguns which are used as sniper weapons to take out enemy forces at a distance. Furthermore, they make use of flyer drones for scouting and a teleporter to move about the battlefield. In addition to this, the Infiltrator can hack into computers taking over enemy deployables and dropping Psi Radars onto the field.

Constructor

Vehicles

Harvester

Harvester.
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Harvester.

The Harvester is one type of ground based walker vehicle that were employed by the Strogg and highlight their advanced technology. These mecha are capable of surviving several attacks from tank-fored and man-portable armor-piercing munitions before it is disabled. They also made use of sphere-shaped mobile gun turrets that provide quick target acquisition. Their red spidery forms are distinctive across the battlefield as the Harvester fulfils its processor based role where it moves to gather scraps, meat and metal alike.

They are equipped for both melee and ranged based combat. The former include the use of electric whips and claws strike while the latter include rocket launchers as well as nailguns.

Desecrator

Desecrator tank.
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Desecrator tank.

Serving as a tank within the Strogg forces which are heavily armed and heavil armoured. Their long low shape makes it appear as a loathsome segmented insect which acts floating nightmarish weapon on the battlefield. Its equipped with a powerful cannon thats mounted on a turret base as well as a heavy lacerator on the hull. For increased firepower, the Desecreator can enter into a siege mode though suffers from reduced mobility in this state.

A single pilot can make use of the vehicle but for maximum efficiency, a gunner is required.

Cyclops

Cyclops heavy walker.
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Cyclops heavy walker.

The Cyclops is a large two legged heavy walker that is a terrifying sight on the battlefield with its articulated legs providing it a level of mobility that allows it to move over most surfaces and make a surprising ambush against the enemy. Its twin plasma cannons and a heavy lacerator give it a powerful punch at a distance though its slow firing rate means that its vulnerable to a determined short ranged assault.

Similar to the Desecreator, the Cyclops can enter into a siege mode which reduces its silhouette and trasforming the mech into an immobile turret.

Hog

The Hog provides the Strogg armies with a light attack vehicle and a level reconnaisance. Its wheeled form provides it a high level of mobility on the battlefield and it makes use of a plasma cannon whose rapid rate of fire can be used against enemies. It typically carries a single driver and an optional gunner. The advanced Strogg technology allows it to projects an absorptive destructive energy shield around its nose. A typical tactic used by Strogg drivers is to engage the Hogs booster sending it smashing into enemy vehicles. This allows it crash into enemy units; dealing massive damage to them with relative harm to the Hog or its driver.

Tormentor

Tormentor.
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Tormentor.

A hovering buzzing nightmare that provides a level of air support to the Strogg forces. They are heavily armed and make use of a heavy lacerator, strocket missiles and a light plasma cannon making it dangerous threat to enemy infantry. Its four vectored anti-gravity repulsors and light armour allows it to move rapidly across the battlefield.

Similar to some of the other vehicles in the Strogg military, a single operator can drive the Tormentor but for maximum efficieny a gunner is required.

Icarus

Not technically a vehicle but a wearable equipment worn by Strogg infantry. These are anti-gravity backpacks that allows a soldier to fly across the environment in short hops though are incapable of jumping atop the tallest of buildings. The pack also allows the user to drop stroybombs whose lethal explosive nature which are a threat to both infantry and vehicles. The disadvantage of the Icarus was its slow and noisy nature making it an easy target when airborne. This forces the Strogg to restrict their movements to rapid low hops in order to make use of cover from enemy weaponfire. This often allows Icarus wearing Strogg to make a demoralizing surprise aerial assault when the enemy is unaware of the sudden attack.

Technology

The Strogg are an interstellar civilization that travel the stars through large starships allowing them to move through deepspace. These vessels are equipped with an Autodestructor device which activates when the ship has crashed or facing capture though it is possible for the device to be disabled. When such a scenario occurs, the Strogg typically send in a team to replenish the energy reserves and detonate the craft.

During invasions, the Strogg make use of DataBrains with highranking ones used to oversee construction of new facilities. They also make use of Nexus Towers which are quickly produced

Other devices within the Strogg's arsenal include a Contaminator which is used to pollute a planetary regions water supply which in turn is used to transform the native inhabitants into mindless zombies.

They make use of slipgate technology for interstellar travel. (Quake Wars)

Infantry Weapons

Accurized Lacerator

Blaster Hyperblaster

Lacerator

Nailgun

Lightning Pistol

Obliterator

Plasma Launcher

Railgun

Scrambler Grenade

Shrap Grenade

Spikes

Deployables

Dark Matter Cannon

A colossal tactical based bombardment weapon that is deployed on the battlefield by the Strogg Oppressor infantry. It represented state of the art Strogg bosonic orb technology at the time. When firing, the dark matter cannon fired a fizzing, flaming energy orb in a lethal arc across the battlefield. Once this energy weapon charged into its target, it initiated a catastrophic reaction.

This weapon served as the original prototype for the later Big Gun and BFG deployed in latter years.

Shield Generator

These deployed Strogg energy projectors provide a level of protection against enemy fire support by neutralizing incoming artillery through the use of a disruptive energy shield. Its effective against most form of weapon fire from artillery to missiles but seems incapable of defending against airstrikes which are triggered through hand held smoke signals.

Rail Howitzer

Another powerful bombardment weapon that is deployed from orbit onto the battlefield when a location is designated by a Strogg Oppressor. Once given a chance to bear, the Rail Howitzer begins to fire super accelerated explosive shells at enemy positions bringing about devastating damage to anything in that location.

PSI-Radar

A psionic based surveilance and intelligence gathering device that is called from orbit by a Strogg Infiltrator. This device tracks enemy vehicles and infantry that pass within its range where it passes on its data to the Domination Hub strcuture where upon its projected to individual Strogg command maps.

Plasma Mortar

The final form of bombardment device within the Stroggs arsenal. This squad device fires a gob of fizzing plasma at high trajectory whereupon it comes crashing down upon the enemy position. This makes it an effective tool in taking on positions with strong frontal cover. Such a weapon effectively allows the Strogg Oppressor infantry to overwhelm a position with intense firepower; typically these are chokepoints or fixed positions.

Anti-Personnel Turret

Anti-Vehicle Turret

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